Bad UI in a flagship Apple product?
I am genuinely shocked, and more than a little disappointed.
As I’m leaving for a trip to Baltimore this afternoon, I decided to check out the games available for play on my iPod. I haven’t really taken advantage of the video upgrade since I replaced good ol’ Binky the Mini with Binky ][, and I figured this would be a good opportunity to see what advantages were now afforded me. I was very pleased to see that one of the games available was Sudoku, at a price equivalent to or less than the pencil-and-paper book I’d planned to pick up on the way to the airport. I snagged that and Tetris, connected the device, and began an exercise in frustration.
I searched and hunted and poked, and for the life of me I couldn’t find a way to get the games from my laptop to my iPod. I searched the help file to no avail and finally turned to Google. I found some instructions cobbled together on a message board somewhere, but even following those (which, in retrospect, were rather well-written) proved a hassle.
The process is automated, but the user has to tell the device to automate the process on first use. The checkbox initiating the automation is buried a couple of menus and tabs down, and there are absolutely no obvious pointers toward it. The tabs and menu interfaces themselves are non-standard within the iTunes interface, and are tiny to boot. Maybe it works better in the native Mac environment, but still I’m surprised it’s such a tricky and non-intuitive procedure on an Apple-fer-chrissakes product.